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Strange coloring with crashed areas
When I crash the car the paint changes color. I think it looses the spec2 color from MTkit2.
It looks like this...
[Bild: nvmztmhibg2zhc94g.jpg]
...and should look like this...
[Bild: 29dyf9yx8pfvexf4g.jpg]

I think it has something to do with the vertices and the normals (not sure).

Does anybody know how to solve this?
[Bild: fc1njm.png]
I think is a model issue... like welding or smooth shadow issue. I dont know what exactly is with this car.
I'm converting my cars to .obj format with ZModeler2. Maybe it has something to do with the program. I already tried to convert with the option "optimize vertices", but it looks the same when I crash the car.
[Bild: fc1njm.png]

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