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afc nitro problem - see inside
#1
[Bild: c11pc2010121423480805.th.jpg]
wheels facing inwaRD = Wrong

[Bild: c11pc2010121423481033.th.jpg]
wheels facing out, as they should

but yet when looking at instant replay, they look like this
[Bild: c11pc2010121423105803.th.jpg] [Bild: c11pc2010121423105940.th.jpg]

suggestions please

also whilst i have your attention, why is HN/BW/N finnicky about collision model, if i use my own, it crashes, if i use or create one in mtkit, it doesnt argue..
again suggestions please
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#2
No propwe solution to that wheel problem is known to me. As far as i know all nitro addons we have in our database also suffer from that.
You can either decide to have it looking as it should in normal driving mode or in replay by rotating one set of wheels. You may also try to create double-sided wheels like traffic cars have though.
[Bild: 946xzwix.jpg]
|+++ Kein Support per PN/IM! +++ No support via PM/IM! +++|
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#3
ah huh, bugger thats poor, ok thanks for the reply...
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#4
I believe that might depend on suspension settings mismatching EditCars settings for track width. Had that few times in WR2 as well. Check the values!
Original MBWR/WR2/AFC11 tools at: http://krom.reveur.de/
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